

One thing I did notice is that compared to previous Telltale games, failing a quick-time event would result in an end-game more often than usual. The quick-time event action sequences serve to keep you engaged in the action in the most basic way, but they do keep you engaged. If you have played any of Telltale’s games starting with The Walking Dead onward, you know what to expect here timed button presses, moving the analog sticks in the correct direction at the right time, or mashing a button during a struggle. These two storylines are incidentally the ones that involve the most action. However things improve as it progresses, and it gets quite good, before sputtering to an abrupt and very unsatisfying halt at the end of Episode 5. Even though the character you play as here is the most suave and charismatic of the bunch, this storyline was slow to hook me as it initially feels disconnected from the rest of the story and from the show. The final main character is another Forrester lad living across the Narrow Sea trying to find an army to bring back to Westeros to help House Forrester out of their predicament. By the end of the season I was mostly looking forward to these segments being over. Trying to impress John Snow and getting into fights with other recruits is fun, but this storyline gets increasingly silly as it goes on and the protagonist here is the least interesting of the bunch. The former is the continuation of the story of the squire who you start the game as, who is eventually sent to The Wall to join the Knight's Watch due to a necessary crime he commits. One starts well enough but loses steam as it progresses, while the other starts slow and gets better towards the end. The other two characters have storylines that are a bit less interesting. I found these sections of the game to be consistently enjoyable, and it wraps up in a way that seems consistent with the setting. It feels like you need to tread lightly in many conversations, and choices here are more subtle than elsewhere in the game. This storyline is dominated by having tricky conversations with a variety of devious characters who all have their own agendas, and you must decide who you trust, and who you will seek help from. Here you play as one of the Forrester daughters, living as the handmaiden to a prominent character from the show while also trying to make deals using your families’ access to Ironwood, which the crown has use for, in exchange for the protection of your house.

You’ll often have to choose between swallowing your pride and risking those around you getting hurt, and I really struggled with some of these choices.Īnother storyline takes place in King's Landing, the huge capital city of Westeros. This is a very compelling narrative thread as things seem to just get worse and worse, creating a very real emotional attachment to the Forresters and letting you really start to hate the guts of their rival house, the White Hills. The core of the story takes place in the Forrester stronghold, where you play as the Lord, beset on all sides by awful characters and events.
#Will there be game of thrones telltale season 2 series#
My favorite aspect of this series is that each of the characters and storylines play in somewhat different ways.

The themes, characters and locations all mimic those seen in the show, and despite the presence of characters and events from the show cropping up with some regularity, they sort of exist in the background, with the plight of House Forrester always remaining at center stage. Episodes 2 – 5 are all deliberately paced, switching between the characters with regular frequency, slowly unfolding all of their storylines. Once each of these storylines have a chance to develop, the game takes on a rhythm that emulates the show very well. For most of the season you swap between four characters, the most of any recent Telltale game, who are all in different places, trying in their own way to save House Forrester. In vague terms, you play as various characters from House Forrester, who are in a predicament not dissimilar to the one the Starks found themselves in early in the show. The first episode gets off to a bit of a slow start as you try and keep track of a parade of bearded characters, and jump between several protagonists, but by the end of the episode the premise for the season is set up nicely. Game of Thrones: A Telltale Game Series Season 1 kicks off during the infamous Red Wedding where you are introduced to the first protagonist of the series, a squire to the lord of House Forrester.
